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player

The player namespace exposes cosmetic functions for the player character.

Most player state (position, HP, direction, name, etc.) is available through game state variables rather than this namespace.

player.ShowScaredFace(num)

Returns: nothing

If the player has Big Head mode enabled, changes their facial expression to scared for a given amount of time.

stonescript
?key = primaryBegin
  player.ShowScaredFace(1)

See also

Stonescript is part of Stone Story RPG.