ambient
The ambient namespace controls layered background audio. Up to 4 layers can play simultaneously. Adding a 5th layer removes the oldest one.
See Appendix D — Ambient Loops for the full list of ambient sound IDs.
?ambient
Returns: string
Returns a comma-separated list of all currently active ambient audio IDs.
stonescript
>`0,0,Ambient Layers = @ambient@ambient.Add(str)
Returns: nothing
Adds a layer of ambient audio with the given sound ID.
stonescript
?loc.begin
ambient.Add(ambient_crypt)ambient.Stop()
Returns: nothing
Clears all ambient layers.
stonescript
?time = 3
ambient.Stop()
ambient.Add(ambient_mines)Example — location-based ambience
stonescript
?loc.begin
ambient.Stop()
?loc = caves
ambient.Add(ambient_caves)
:?loc = temple
ambient.Add(ambient_temple)
:
ambient.Add(ambient_rocky)