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Music

Stonescript can play game music tracks using music.Play().

Available tracks depend on the platform. There can only be one track playing at a time.

Example

stonescript
?loc.begin | loc.loop
  music.Play(temple_0)

Full track list

Boiling Mine

bronze_guardian_3
bronze_guardian_4
bronze_guardian_5
bronze_guardian_cyan
bronze_mine_0
bronze_mine_1
bronze_mine_2
bronze_mine_3
bronze_mine_4
bronze_mine_5
bronze_mine_cyan
slave_outro_climb
slave_outro_loop

Caves of Fear

caustic_caves
spider_boss

Deadwood

cross_deadwood_river
cross_deadwood_wind
deadwood_0
deadwood_1
deadwood_2
deadwood_3
deadwood_4
deadwood_5
deadwood_cyan
tree_boss
waterfall_descent
poena

Haunted Halls

skeleton_boss
undead_crypt_0
undead_crypt_1
undead_crypt_2
undead_crypt_3
undead_crypt_4
undead_crypt_5
undead_crypt_cyan
undead_crypt_intro

Icy Ridge

bridge_broken
bridge_crossing
icy_ridge_0
icy_ridge_1
icy_ridge_2
icy_ridge_3
icy_ridge_4
icy_ridge_5
icy_ridge_cyan
yeti

Mushroom Forest

fire_loop
fungus_forest_0
fungus_forest_1
fungus_forest_2
fungus_forest_3
fungus_forest_4
fungus_forest_5
fungus_forest_cyan
mushroom_boss
mushroom_boss_cyan
shop

Rocky Plateau

rocky_plateau_0
rocky_plateau_1
rocky_plateau_2
rocky_plateau_3
rocky_plateau_4
rocky_plateau_5
rocky_plateau_epilogue
rocky_plateau_fight
rocky_plateau_talk

Temple

nagaraja
temple_0
temple_1
temple_2
temple_3
temple_4
temple_5
temple_cyan

Events

event_fall
event_hamartia
event_spring
event_stonejam
event_summer
event_winter

Other

credits
main_menu
bone_factory
osteophone
uulaa

Stonescript is part of Stone Story RPG.